The bug
Anvils are a block composed entirely of iron. However, despite this, they use generic "metal" sounds for placement, breaking, footsteps and falling, despite the existence of dedicated "iron" sounds as of 25w02a.
This does not duplicate MC-94096, as that concerned the generic "metal" sound rather than the dedicated "iron" sound (while it does mention "iron sound", said ticket was created considerably before 25w02a when actual iron sounds were actually implemented, so it can be easily seen that said ticket is actually referring to the generic metal sounds).
How to reproduce
Break/walk on iron blocks
Break/walk on anvils
Expected results
The exact same set of sounds would be used.
Actual results
Anvils use the old, incorrect sounds.
How to fix
Make anvils use the new sounds.
Related issues
is duplicated by
Comments


Isn't the anvil sound ID only used for placement?

No, break, fall, hit, place and step sound IDs exist for anvil category.

Thank you for your report!
After consideration, the issue is being closed as Invalid.
This report does not describe a bug.
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Just for clarify, the anvil sound IDs should reference the iron sounds, anvils should not use the iron sound IDs.