mojira.dev
MC-279602

[Parity] Strays without a bow are unable to inflict the slowness effect on players

Strays without a bow don't inflict slowness on the player, unlike Bedrock Edition

 

How to reproduce:

Java command: /summon stray ~ ~ ~ {}

Alternate commands: /summon stray ~ ~ ~
/item replace entity @e[type=stray] weapon.mainhand with air
Bedrock commands: /summon stray ~ ~ ~
/replaceitem entity @e[type=stray] slot.weapon.mainhand 1 air

Observed behavior:

When a Stray without a bow hits the player, it doesn't inflict the slowness effect

Expected behavior:

A stray without a bow is able to inflict the slowness effect on a player

Linked issues

Comments 2

Duplicate of MC-201963, resolved as Invalid.

Thank you for your report!
We're tracking this issue in MC-268594, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

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Igna

(Unassigned)

Unconfirmed

(Unassigned)

1.21.4

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