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MC-279839

Arrows Desync when hitting the corner of a fast mob

Hitting the corner of a fast moving mob will cause the arrow to visually reflect before it updates and re appears where it actually landed.

This desync is not present if ticks are stepped slowly.

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Comments 4

I am able to reproduce the reported behavior. While this may seem like a duplicate of MC-102732, it appears as if the reported behavior started occurring in, or is occurring much more frequently since 24w36a. This has previously been mentioned in a comment on MC-214546, which may be a related issue.

Can confirm in 25w06a.

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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catiosis

(Unassigned)

Community Consensus

(Unassigned)

1.21.4, 25w04a

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