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MC-279947

Snout of the new cow model is offset vertically by 0.1 pixels

The Bug
The new cow model has their nose offset by 0.1 pixels instead of perfectly conforming to their face like how most things in minecraft models work.

This could potentially be to prevent z-fighting, however, z-fighting would only occur because the nose is 2 pixels deep embedded into the cow. If it was normally sized and was only 1 pixel thick, it would match the cow's face and not be offset or shrunken.

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Comments 4

My assumption is that this is to solve z-fighting on the bottom of the cow's face, so this may be intentional.

I think that's probably why yes, but then again z-fighting wouldn't occur if the nose was only 1 pixel thick instead of 2 pixels thick embedded into the cow's head.

Just a bad attempt at preventing z-fighting. Like you said, the snout should be 6x3x1, rather than 6x3x2.

Can confirm.

Orbic

(Unassigned)

1363459

Confirmed

Expansion A

Textures and models

25w05a, 25w06a

25w09a

Retrieved