The game crashes when a warden comes into view in any way.
How to reproduce:
Spawn a warden.
Stack trace:
java.lang.IndexOutOfBoundsException: Index (2) is greater than or equal to list size (2)
at it.unimi.dsi.fastutil.ints.IntArrayList.getInt(IntArrayList.java:341)
at fiu.a(SourceFile:527)
at fiu.a(SourceFile:430)
at fiz.a(SourceFile:121)
at gsl$a.a(SourceFile:1083)
at gsa$a.a(SourceFile:96)
at gsa$a.a(SourceFile:85)
at gsa$a.getBuffer(SourceFile:56)
at hcp.a(SourceFile:45)
at hcp.a(SourceFile:19)
at gzj.a(SourceFile:115)
at gzj.a(SourceFile:40)
at gyg.a(SourceFile:162)
at gyg.a(SourceFile:149)
at grv.a(SourceFile:958)
at grv.a(SourceFile:835)
at grv.a(SourceFile:626)
at fip.a(SourceFile:67)
at grv.a(SourceFile:551)
at grq.a(SourceFile:755)
at grq.a(SourceFile:518)
at frd.c(SourceFile:1351)
at frd.f(SourceFile:935)
at net.minecraft.client.main.Main.main(SourceFile:265)
It's caused by warden