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MC-293755

The ender dragon's neck and tail disconnect from its body when it turns

The Ender Dragons Tail & Neck dislocate from her body whenever she makes any sort of turn. It looks very weird.

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I am able to reproduce the reported behavior. It was introduced in 24w33a.

That helps a lot. Thanks for the extra info.

Just wanted to confirm that this occurs in every single release after 1.21.5 pre-release 2, when this was originally reported.
This means that this is taking place in 1.21.5’s full release.

Please do not mark Unreleased Versions as affected. You don’t have access to them yet.

Whoops; will keep that in mind.
Thanks for telling me.

Confirmed for *25w16a*.

Confirmed for version * 1.21.6* .

It happens with older GPUs, (for example, AMD Radeon RX 7500 XT)

carbonfiberf1

(Unassigned)

Community Consensus

Platform

Important

Rendering, Textures and models

24w33a, 1.21.4, 1.21.5 Pre-release 2, 1.21.5, 25w15a, 25w16a, 1.21.6, 1.21.8, 25w33a

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