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MC-296365

Block placing sounds are played when the block states of completely unhydrated dried ghasts are changed

The Bug:

Block placing sounds are played when the block states of completely unhydrated dried ghasts are changed.

For example, when you unwaterlog a dried ghast, block placing sounds are played despite no blocks being placed.

Steps to Reproduce:

  1. Place down a dried ghast and obtain a water bucket.

  2. Constantly waterlog and unwaterlog the dried ghast and listen closely as you do this.

Observed Behavior:

Block placing sounds are played.

Expected Behavior:

Block placing sounds would not be played.

Linked issues

Attachments

Comments 2

Avoma

Ali Yassiry

1402534

Confirmed

Expansion A

Normal

(Unassigned)

25w15a

25w16a

Retrieved