mojira.dev

alya

Assigned

MC-150224 Rabbits can occasionally get stuck on the edges of blocks Fixed

Reported

No issues.

Comments

Changing the resolution to Works As Intended. The latest pre-release added a creative modifier to the effective range of the component. However the issue described in this ticket is actually intended behavior, the attack reach component should override the player’s interaction range

Hi, this bug will be closed as Works As Intended. But to clear up some confusion and expand on the original changelog entry, we want to clarify how this is supposed to work:

  • While moving towards a target you now keep dealing damage, with a 10 ticks cooldown after the first hit and for each consecutive one, without the need of looking away from the target.

  • The knockdown being applied to the target may influence the ability of the spear to deal damage depending on the player's speed. This is because as the target moves away from the player, the relative speed between the player and the target decreases