The dried ghast item model is held differently from other items that are like it. Most closely resembling a player head, mob skull or heavy core, the view differs drastically. These view models should be unified as they are very similar. Both the first person, and third person view models are affected by this.
I personally believe the other models should follow how the Dried Ghast is now. This would also help fix parity with bedrock edition for the heavy core model.
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