Currently, the potion_contents
component is coded to override the item name if the component is present.
However, when giving an item with potion_contents
the additional tooltip_display
component and setting it to hide the potion_contents
component, it still manages to override the item name.
Steps to Reproduce:
Give yourself a potion with either potion contents already findable in game, such as a potion of water_breathing (Example:
/give @s potion[potion_contents={potion:"minecraft:water_breathing"}] 1
), or a potion with any custom effects on it (Example:/give @s potion[potion_contents={custom_effects:[{id:"minecraft:wither",amplifier:0,duration:20}]}] 1
).Now repeat the same commands, but with the component addition of tooltip_display set to hide the potion_contents component. (Examples:
/give @s potion[potion_contents={potion:"minecraft:water_breathing"},tooltip_display={hidden_components:["potion_contents"]}] 1
,/give @s potion[potion_contents={custom_effects:[{id:"minecraft:wither",amplifier:0,duration:20}]},tooltip_display={hidden_components:["potion_contents"]}] 1
Note any differences between the two sets of commands.
Expected Results:
The items with tooltip_display would have both the item name change AND the “No Effects” tooltip removed while preserving the potion effects.
Observed Results:
The items with potion_contents tooltips disabled still render their item name as either Potion of Water Breathing, or Uncraftable Potion in the case of custom effects potion.
Attachments
Comments 3
Thank you for your report!
After consideration, the issue is being closed as Invalid.
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Hi, your game seems to be modified. Please see if this occurs in vanilla Minecraft.