While carved pumpkin overlay, freezing frosty vignette and totem of undying animation aren’t shown when on F1, elder guardian animation (when inflicting Mining Fatigue) is shown on F1, this leads to disparity in the display of visual components in F1 mode.
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@MrMuskle Bro, I just opened this ticket to suggest carved pumpkin overlay shouldn’t hide when on F1, all other content was additional and offered as a cover for that suggest, and simply you've cleared the main point of the ticket by removing that suggest. (actually, I had already seen the ticket regarding the carved pumpkin overlay, and since I didn't accept the answer given to it and couldn't open another ticket on the same subject, I opened the current ticket with a few more things added.) (However, I think it's really a bug that the carved pumpkin overlay is hidden when using F1.)
Well, I decided to keep this ticket as is and open a new ticket for the aforementioned issue (carved pumpkin overlay on F1), hoping it won't be closed at the beginning.
There is already a report covering carved pumpkins (which has been resolved as Works As Intended), like @MrMuskle mentioned. Please do not knowingly create duplicates of already existing reports.
The behavior regarding the totem use animation, the pumpkin overlay, and the powder snow overlay is already tracked in MC-107476, MC-121536, and MC-205029, respectively. I have reduced the scope of this report accordingly.