Hello! So, tis been happening for a while, thought it had fixed itself, turns out it hadn't. Anyways, game seem to be crashing randomly and when it does my bees seem to duplicate themselves whenever it does. Seems to be mostly affecting the current snapshot cycle, if not specifically. Anyways, that’s all, if it happens again I’ll certainly make note of it and get an extra copy of the crash report, which it said it had sent, I think. Rockatoa, Brickticks out!
Environment
Nvidia 4090 RTX GPU, Windows 11, sunny outside, rather humid, Java should be up to date, since I just updated it not too long ago, computer is an Alienware Laptop 18 inch screen, Lego Package arrived today, cats are doing cat things, and I really want some McDonalds. If that enough information?
Attachments
Comments 4
Does this issue still appear on updated JVM? Crash report should end it "vm_info: OpenJDK 64-Bit Server VM (21.0.7+6-LTS)"
Oh, uh, I don’t exactly know what JVM is? I’d assume that’s the Java version, but I can’t say for sure. I did just update my Nvidia GPU Driver though, so would that have anything to do with it? My computer hasn’t told me anything about my Java being outdated, so I assume that’s not it…. Anyways, if you could just tell me what to check for my JVM version, then I could tell you. Thanks!
Hello,
Yes, JVM version is essentially the Java version. JVM stands for Java Virtual Machine.
You can find out which version you are running by pressing F3 in the game and looking at the top right of the screen.
But also, if you crash again, the crash report mentions the exact version at the very end of the file.
We recently changed the JVM version the game runs with to a newer version, so the suspicion is that this might already resolve the issue.
But if you still encounter the crash attaching a new report would be very helpful.
The Nvidia GPU Driver update is an interesting piece of context, thank you!
Best regards!
Here, it’s the crash report!