Title:
Happy Ghast and Ghastling cannot scale above 1 using /attribute minecraft:scale
Summary:
When using the /attribute command to set minecraft:scale above 1 on Happy Ghasts or Ghastlings, their visual size does not increase. However, setting the scale below 1 correctly causes them to shrink. This suggests that scale values greater than 1 are ignored visually.
Steps to Reproduce:
Summon a Happy Ghast or Ghastling.
Run:
/attribute <entity> minecraft:scale base set 2Observe the entity’s size—no change occurs.
Run:
/attribute <entity> minecraft:scale base set 0.5Observe that the entity visibly shrinks.
Expected Result:
The entity should grow in size when the scale is set to a value greater than 1.
Actual Result:
The entity’s size appears capped at 1. Any scale value above 1 has no visual effect, while values below 1 shrink the entity as expected.
Notes:
Tested in an unmodified Minecraft environment.
The attribute change executes without errors.
Issue confirmed with both custom mobs (Happy Ghast) and standard Ghastlings.
Image:
The happy ghast on the right scale is
2however it is not scaling up.The happy ghast on the left scale is
0.5.
Environment
Minecraft Java Edition 1.21.6 Pre-release 4
Platform: Windows 11 (64-bit)
Game Mode: Singleplayer
Mod Status: Unmodified (Vanilla)
Java Version: Java 21.0.7 (default runtime)
Test Method: `/attribute <entity> minecraft:scale base set <value>`
From the 25w19a changelog:
The scale attribute for the Happy Ghast now has a limit of
1.0Duplicate of MC-297923.