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MC-298692

Happy Ghast and Ghastling cannot scale above 1 using "/attribute <happy ghast/ghastling> minecraft:scale"

Title:
Happy Ghast and Ghastling cannot scale above 1 using /attribute minecraft:scale

Summary:
When using the /attribute command to set minecraft:scale above 1 on Happy Ghasts or Ghastlings, their visual size does not increase. However, setting the scale below 1 correctly causes them to shrink. This suggests that scale values greater than 1 are ignored visually.

Steps to Reproduce:

  1. Summon a Happy Ghast or Ghastling.

  2. Run: /attribute <entity> minecraft:scale base set 2

  3. Observe the entity’s size—no change occurs.

  4. Run: /attribute <entity> minecraft:scale base set 0.5

  5. Observe that the entity visibly shrinks.

Expected Result:
The entity should grow in size when the scale is set to a value greater than 1.

Actual Result:
The entity’s size appears capped at 1. Any scale value above 1 has no visual effect, while values below 1 shrink the entity as expected.

Notes:

  • Tested in an unmodified Minecraft environment.

  • The attribute change executes without errors.

  • Issue confirmed with both custom mobs (Happy Ghast) and standard Ghastlings.

Image:

  • The happy ghast on the right scale is 2 however it is not scaling up.

  • The happy ghast on the left scale is 0.5.

Environment

Minecraft Java Edition 1.21.6 Pre-release 4
Platform: Windows 11 (64-bit)
Game Mode: Singleplayer
Mod Status: Unmodified (Vanilla)
Java Version: Java 21.0.7 (default runtime)
Test Method: `/attribute <entity> minecraft:scale base set <value>`

Linked issues

Attachments

Comments 1

From the 25w19a changelog:

  • The scale attribute for the Happy Ghast now has a limit of 1.0

Duplicate of MC-297923.

a_xavier

(Unassigned)

Plausible

(Unassigned)

1.21.6 Pre-Release 4

Retrieved