Title:
Happy Ghast and Ghastling cannot scale above 1 using /attribute minecraft:scale
Summary:
When using the /attribute
command to set minecraft:scale
above 1
on Happy Ghasts or Ghastlings, their visual size does not increase. However, setting the scale below 1
correctly causes them to shrink. This suggests that scale values greater than 1
are ignored visually.
Steps to Reproduce:
Summon a Happy Ghast or Ghastling.
Run:
/attribute <entity> minecraft:scale base set 2
Observe the entity’s size—no change occurs.
Run:
/attribute <entity> minecraft:scale base set 0.5
Observe that the entity visibly shrinks.
Expected Result:
The entity should grow in size when the scale is set to a value greater than 1
.
Actual Result:
The entity’s size appears capped at 1
. Any scale value above 1
has no visual effect, while values below 1
shrink the entity as expected.
Notes:
Tested in an unmodified Minecraft environment.
The attribute change executes without errors.
Issue confirmed with both custom mobs (Happy Ghast) and standard Ghastlings.
Image:
The happy ghast on the right scale is
2
however it is not scaling up.The happy ghast on the left scale is
0.5
.
Environment
Minecraft Java Edition 1.21.6 Pre-release 4
Platform: Windows 11 (64-bit)
Game Mode: Singleplayer
Mod Status: Unmodified (Vanilla)
Java Version: Java 21.0.7 (default runtime)
Test Method: `/attribute <entity> minecraft:scale base set <value>`
From the 25w19a changelog:
The scale attribute for the Happy Ghast now has a limit of
1.0
Duplicate of MC-297923.