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MC-298782

Skeletons don't pick up swords Still works on 1.21.6 Release Candidate 1

Duplicate: MC-298686


Starting with version 1.21.4, skeletons stopped picking up swords, and this continues until version 1.21.6 Release Candidate 1.

The skeleton does not pick up swords, but continues to pick up armor.

Environment

The test took place on version 1.21.3 and on 1.21.6 Release Candidate 1.

1) Spawn a skeleton with the tag (/give @p skeleton_spawn_egg[entity_data={id:skeleton,CanPickUpLoot:1b}] 1)
2) Drop the armor, for example (he has to pick them up on both versions)
3) Now throw him any sword (on version 1.21.6 Release Candidate 1, he won't be able to pick it up. On version 1.21.3, it will be able to).

Linked issues

Attachments

Comments 5

Isn’t this literally by design given that very specific item tags have been added to make this the case?

@muzikbike I can't tell you for sure, but the last topic was ignored, but I want to know the answer to what this is related to.

Please don’t duplicate reports; posting a bug report doesn’t mean that the issue will be immediately fixed or an answer will be given.

@Benats Why did you create a new report for an issue that has already been posted? Intentionally duplicating reports is not proper procedure. If you can reproduce a bug in a new version, leave a comment on said issue stating you can reproduce the issue in 'x' version.

This issue is being resolved as a duplicate.

@jingy Hi! I just thought it was the right thing to do, but now I'll know how to do it right. Thanks for the tip.

Benats

(Unassigned)

Unconfirmed

(Unassigned)

1.21.5, 1.21.6 Release Candidate 1

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