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MC-300231

Clicking a button placed on a wall makes it disappear

Not sure if this is a bug or not, but you’re able to place buttons on top of walls with using the fill command, but if you click the button, it just disappears!

Edit: Seems to only work if wall is manually changed with a debug stick first.

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Would also be nice to be able to place buttons on walls in survival, but that’s definitely not a bug

I can’t reproduce this, if I /setblock ~ ~ ~ minecraft:stone_button[face=floor] in midair or anywhere else I can press it and it will remain.

Hm, seems to only pop off sometimes. Try to place the button over a piece of wall. Say a Resin Brick Wall. Make sure two opposide sides are set to ‘low’, and the two other opposide sides are set to ‘none' and ‘up’ is set to ‘false’. (So, just a piece of wall without any corners or anything sticking up). The button will be floating a little over the wall. Then use the debug stick and set ‘up’ to ‘true’ and then click the button.

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However, this issue has been temporarily closed as Awaiting Response.

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[media]

If I changed the wall before I place the button, the button will just pop off right after I place it

This happens because placing the button updates the wall, causing it to change state, which updates the button in turn and causes the button to pop off because it is unsupported. This is not a bug.

Gustin Kinyada

(Unassigned)

Unconfirmed

(Unassigned)

25w31a

Retrieved