When pressing either the sprint or sneak inputs just before opening a screen (inventory, pause, etc), those inputs can get ‘stuck' once the screen is closed and will stay stuck until being pressed again.
Steps to reproduce
Make sure Sprint and Sneak are both set to Hold in the controls menu
Tap either the sneak or sprint keybind, then 'e' right after
If done right, the inventory will open as normal and the player will be stood up, then once the inventory is closed the player will start sneaking despite the keybind not being pressed. (for sprinting, the player will automatically sprint when pressing the forward key, despite the sprint key not being pressed)
You may need to attempt this a few times as it is somewhat inconsistent
I’ve attached videos reproducing the bug with sneak and with sprint (I have the sprint keybind set to W, although this does happen regardless of what it is set to)
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