1.21.5 added new sound effects for iron blocks, bars, doors, trapdoors and pressure plates. However, other blocks made mostly from iron haven’t been updated to the new sounds and still use the old ones.
The following iron-derived blocks are affected by this:
All rail variants
Anvils
Blast furnaces
Cauldrons
Crafters
Hoppers
Proposed fix: change these blocks to use iron sounds instead of their previous sounds. The only exception is the anvil’s unique placement sound; don’t change that.
Similar issues:
Comments 2
Tripwire hooks and jukeboxes used to have stone sounds, and now have wood sounds.
Redstone repeaters, comparators and levers used to have wood sounds, and now have stone sounds.
All of these changes were treated as bugfixes.
See:
In other words, if a block has sound effects that don’t make sense for the material it’s made of, it’s a bug.
That being said, I would be okay with them only changing anvils, cauldrons and hoppers, because they are the ones that make the most sense. It’s up to them though.
That is not a bug, they added the sound
block.iron.break
andblock.iron.place
, those sounds are shared by iron doors, iron trapdoors, heavy weighted pressure plate, iron bars and iron blocks.Before they used the default sound
block.stone.break
andblock.stone.place
.However blocks like anvils have a custom sound (in the case of the anvil
block.anvil.break
andblock.anvil.place
)The other blocks that you mentioned share the sound
block.stone.break
andblock.stone.place
since they aren’t primarily made by iron (except the cauldron)