mojira.dev
MC-302659

Items such as grass blocks and cacti have incorrect textures in inventories when mipmap levels are enabled

Items such as Grass Block and Cactus have incorrect textures in the GUI on the new snapshot. Doesn’t seem to affect everyone, but affects my setup.

Looking forward for the fix.

Environment

  • GTX 1050

  • Intel i5-12400F

  • Windows 11

Linked issues

MC-302700 the grass block texture as an item is broken Resolved MC-302688 Incorrect rendering of some blocks in inventories Resolved MC-302670 Grass block texture display error in the inventory Resolved MC-302791 Grass Block Texture in the Creative Inventory is Incomplete Resolved MC-302780 Transparent Blocks Not Rendering Properly In Inventory Resolved

Attachments

Comments 2

这些纹理错误只在界面尺寸(GUI Scale)为1或者2时出现

Can reproduce in 25w43a. 25w43a also made it more noticeable for me.

For me it happens when GUI Scale is set to 2, which also is automatically set with the default window size.

RX 6600 with display size 1920x1200

Davi Almeida

(Unassigned)

Confirmed

Platform

Very Important

Rendering, Textures and models

25w41a, 25w43a, 25w44a

25w45a

Retrieved