ok so copper golems have been somewhat fixed however trapoors break their pathfindidng if they are next to one they can see through blocks an get stuck looking at an inaccessable chest
Environment
my own testing world I made a copper golem sorting system to see what may have changed
Linked issues
Attachments
Comments 3
sorry I mean trapdoors were the issue with my build apparently without trapdoors it works in any directionβ¦if I could delete this than I probably would if I could make another it would be better
Thank you for your report!
We're tracking this issue in MC-300125, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
π Bug Tracker Guidelines β π¬ Community Support β π§ Mojang Support (Technical Issues) β π§ Microsoft Support (Account Issues)
π Project Summary β βοΈ Feedback and Suggestions β π Game Wiki
actually I just learned some more valuable information
trapdoors break their pathfinding
for some reason they can see through blocks when near a trapdoor