The recent change to mipmapping to enable it on textures such as Foliage and Rails has had the side effect of giving Flowers like Dandelions a very unappealing line extending from the top of them.
While the change was made with good intention, this visual error unfortunately overpowers all positive effects the change has, and if this goes unfixed I would much rather see mipmaps reverted to what they were before 25w41a.
Making rails, vines, and plants look better from a distance is not worth making plants look awful up close.
Steps to reproduce: Look at plants. Good for the soul. Get many angles on them for maximum enjoyment.
Expected result: No uncomfortable, ugly lines sprouting from the top of plants
Actual result: The Lines.
Environment
Windows 11, AMD Ryzen 7 5800x, Nividia GTX 1070, 1920x1080 Resolution Monitor
Linked issues
duplicates 1
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We're tracking this issue in MC-302915, so this ticket is being resolved and linked as a duplicate.
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Aaw yeah I see, seems like one part of the cross model gets βmipmapped beroreβ