With recent snapshot changes, sugar cane now uses mipmapping, which causes it to look entirely opaue when the player is far enough from it. This is unlike other cross-shaped plants, which more or less keep their shape even as their detail goes down.
To reproduce, place sugar cane and view it from far away.
Presumably fixable by changing the used texture’s mipmapping settings, though I’m not familiar enough with them myself to know how this would be done.
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