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MC-303591

Lighting a Nether portal shows fire for a split second

In 1.2.5 and earlier, lighting a Nether portal will instantly activate the portal. In 1.3.1 (snapshot 12w18a) and beyond, the fire stays for a split second before the portal is activated.

To reproduce: Build a nether portal and activate it with fire. (flint and steel, fire charge, etc.)

What I expected: The portal would automatically activate with no other effects.

What I observed: The fire used to light the portal would stay for a split second before the portal activates.

Attachments recorded in 1.2.5 and 1.21.10 are provided for comparison.

Linked issues

Attachments

Comments 1

Thank you for your report!
We're tracking this issue as MC-196366, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as Won't Fix, which means this is considered a bug but won't be fixed. The description of that ticket or the comments might explain the rationale. Please do not leave a comment on the linked ticket.

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(Unassigned)

Unconfirmed

(Unassigned)

1.21.10, 25w43a

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