In a superflat dimension, I did execute if score .terrain terrain matches 6 in quantum:caves run spreadplayers ~ ~ 0 20000 under 10 true @a. This crashed my game. If you perform the spreadplayers command and set the βunderβ value to a level where there isnβt any place for the player to teleport, the game will crash
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We're tracking this issue in MC-251101, so this ticket is being resolved and linked as a duplicate.
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