mojira.dev
MC-303896

minecraft:undead entity type tag does not affect players

How to reproduce:

  1. Create a datapack which puts players (minecraft:player) in the minecraft:undead tag

  2. Enable said datapack

Expected result: The player will have inverted healing/harming, be immune to drowning damage, be vulnerable to Smite, be immune to Poison and Regeneration, and scare armadillos.

Actual result: The player remains unchanged, and will not do any of the above.

Attachments

Comments 5

We do not have enough resources to reproduce this issue.

Please attach a minimal setup data pack that can be used to reproduce this issue.

This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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[media]

Here’s an example datapack

Thank you for your report!
However, this issue is Invalid.

This report does not describe a bug.

The JSON in your undead.json file is invalid.

Quick Links:
πŸ““ Bug Tracker Guidelines – πŸ’¬ Community Support – πŸ“§ Mojang Support (Technical Issues) – πŸ“§ Microsoft Support (Account Issues)
πŸ““ Project Summary – ✍️ Feedback and Suggestions – πŸ“– Game Wiki

Well, that’s facepalm worthy of myself…

Oh also, no need to duplicate the contents of the original tag. You can just put player and it will append to the vanilla tag.

Preinstallable

(Unassigned)

Unconfirmed

(Unassigned)

1.21.10

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