Main Bug
Affects: 25w44a, 25w45a
Models generated from a texture which is animated, have broken enchantment glint on the “sides” of the model. The glint appears overly bright, as if multiple glints are stacked on top of each other. On not animated items, the glint looks correct. I was only able to observe this bug with a resource pack, i tried enchanting a clock, but even though its texture was animating, the glint looked fine.
2nd issue
Affects: 1.21.4 (maybe earlier) to 25w43a
Enchantment glint on animated items is Z-fighting on the “sides” of the model. Not animated items display the glint correctly.
Possibly related to
Environment
MacOS Tahoe 26.1
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