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MC-304313

Certain Block Entities flicker if an activated Beacon is nearby and no entities are present

If a Beacon beam and no other entities are loaded nearby, then at least one type of block entity will start flickering. Interestingly this only seems to affect one group of block entities at a time.

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Hi!
Thank you for your report!  

However, this issue has been temporarily closed as Awaiting Response

  • Could you upload a copy of your world?

  • Could you upload a screenshot showing your video settings?

  • Could you also let us know if your using any add-ons or resource packs?

Also, just a reminder, to make your bug report as effective as possible, please try and include the following steps to reproduce the problem:  

Steps to Reproduce:  

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Observed Results:  

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Expected Results:  

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If your ticket does not look like this example, then it's likely to be closed as incomplete.  

This ticket will automatically reopen when you reply. Thanks! 

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To recreate this bug, the following conditions must be met:

  • The player must be in first person mode

  • No entities must be currently within entity distance

  • An activated Beacon must be within render distance

  • None of the following blocks are within render distance:

    • Decorated Pot

    • All Heads

    • All Copper Golem Statues

    • All Banners

    • Spawners and Trial Spawners that display any Mob inside them'

Here are my current video settings, along with a world download. No add-ons or resource packs are being used.

2025-11-17_21.34.49.png
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Redrooey

(Unassigned)

Unconfirmed

(Unassigned)

25w46a

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