mojira.dev

Redrooey

Assigned

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Reported

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MC-304313 Certain block entities flicker if an activated beacon is nearby and no entities are present Plausible MC-301990 Copper golem statues cause culling issues when placed above certain blocks Fixed MC-300137 Copper Golem Spawn Egg is in incorrect position in the creative menu Duplicate MC-300135 Oxidized Copper Chest texture is incorrect in certain situations Duplicate MC-299747 Various parts of the sky flicker Duplicate MC-272424 Chunks occasionally have large dark areas in the sky Fixed MC-271846 Entity Interaction Range is higher than it should be Awaiting Response MC-271445 Damage Enchantments decrease damage instead of increasing it Duplicate MC-268350 Wind Charges never despawn Fixed MC-266777 Waterlogged Copper Grates allow skylight to pass through Confirmed

Comments

To recreate this bug, the following conditions must be met:

  • The player must be in first person mode

  • No entities must be currently within entity distance

  • An activated Beacon must be within render distance

  • None of the following blocks are within render distance:

    • Decorated Pot

    • All Heads

    • All Copper Golem Statues

    • All Banners

    • Spawners and Trial Spawners that display any Mob inside them'

Here are my current video settings, along with a world download. No add-ons or resource packs are being used.

[media: 2025-11-17_21.34.49.png]
[media: 2025-11-17_21.34.42.png]
[media: 2025-11-17_21.34.45.png]
[media]

Still exists in 25w36b

[media: Minecraft 25w36b - Singleplayer 2025-09-03 21-04-19.mp4]
[media]

Here is the screenshot.

[media: 2025-07-15_16.14.50.png]

i have a world with a woodland mansion where this happened and it's still like that in release 1.13

Proof that it isn't fixed:

[media]

They just bounce up and down on their noses. there's no way that's intended.

yes, but is the player supposed to spin around like that?

What difficulty were you on?