mojira.dev
MC-304401

Non see-through leaves look different compared to the previous snapshot

On the new pre release, a new render option was added to affects how blocks look from far away. This seems to have affected something with the leaves as now they look very low quality on Fast Graphics no matter how close or far you are.

This in turn makes the leaves look very, very ugly when you're playing on low graphics settings while every other block keeps it's texture.

The leaves should only have this kind of low quality texture rendered from far away, while when closer to you they should have their normal non-transparent texture.

Attachments

Comments 2

[media: 2025-11-19_15.12.24.png]
[media: 2025-11-19_15.12.28.png]

Shouldn't this be WAI as the original “black“ gaps are a mipping bug itself?

SuperOysters

(Unassigned)

Confirmed

Platform

Very Important

Rendering

1.21.11 Pre-Release 1

1.21.11 Pre-Release 2

Retrieved