If a skeleton is running away from a wolf and there is a player nearby in Survival or Adventure mode, then while escaping from the wolf (it doesn't matter whether it's wild or tamed), it tries to attack the player, which is indicated by the raising of its bow. The skeleton raises its bow and almost immediately lowers it, without even having time to shoot the player.
Environment
It would be nice to fix this!
Linked issues
is duplicated by 1
Comments 2
Hi!
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Can you record a video of the issue and upload it?
Was the Skeleton attacked by a singular Wolf or multiple?
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Can confirm, I’ve just reproduced this issue. But skeletons behave similarly in the same situation on 1.21.10, and are attacking the player if you’ll get too close to them when they’re running from a wolf, so I’m not sure if this is a bug.