mojira.dev
MC-305207

Terrain, particles, and blocks in the inventory are displayed as black upon initial load on Intel graphics of Gen8 architecture

When I create or join a world for the first time after the game has launched, most of the world seems to be rendered black, including most particles and blocks. Everything renders as expected in the main menu. As soon as I change any video setting that prompts a re-render of the world, all textures return and the game renders as it should, including when creating or joining a different world.

No anomalies can be found in the logs; they look identical between first and subsequent world loads. I would expect the ResourceManager, as this might be the culprit, to load correctly when launching the game.

This issue has been present since 25w44a.

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Comments 26

Have you tried to change the screen mode to fullscreen and vice versa?

And use F3 + T while in a world and send the result

Turning off/on fullscreen had no effect at all.

F3+T or changing resourcepacks (in the menu) does fix it. F3+T does not have any significant changes in logs compared to launch.

Starting the game with a non-vanilla resourcepack has the same results (black textures)

I see.. I was observing that you have an intel integrated graphics card which sometimes can have drivers compatibility issues and also you are using java 21.0.7 an outdated version of java.
I am no mester but as quick try maybe you should update your java or test if it persists using a different launcher like Prism Launcher just for a verdict…
I hope help you with the problem

Also go to your windows updater and update your graphics drivers

16 more comments
  • tested snapshot 25w42a - no issues

  • tested snapshot 25w43a - no issues

  • tested snapshot 25w44a - black textures, including the menu (something that does not occur on 1.21.11 or its pre1 snapshot)

    so goodluck, I think I have pinpointed the snapshot that started breaking things. Perhaps you fixed it partially, but not completely. menu buttons being black wasn’t something I encountered before

I am going to search more and hopefully find a fix. Also the info you gave now was crucial to the research around this issue and before that all I could do was speculate

And the reason I asked for you to launch in a different launcher was to make sure it is not just bad OpenGL using of mojang since I have the same issue using versions prior to 1.8 using the official launcher because of a OpenGL bug even tho it works just fine with a prim launcher fix

Can you please provide us with more details about your environment? To do so, press F3 + C for ten seconds while the issue is occurring to force a debug crash, then navigate to the .minecraft/crash-reports directory and attach the crash report here.

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It also happens to me on Intel HD Graphics 620, gets fixed with F3+T

Ad Verhoeven

(Unassigned)

Plausible

Platform

Important

Rendering

1.21.11, 26.1 Snapshot 1, 26.1 Snapshot 4

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