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MC-306306

Skeletons running away from players in survival mode try to shoot at them but they don't have time.

If a skeleton is running away from a wolf and there is a player nearby in Survival or Adventure mode, then while escaping from the wolf (it doesn't matter whether it's wild or tamed), it tries to attack the player, which is indicated by the raising of its bow. The skeleton raises its bow and almost immediately lowers it, without even having time to shoot the player.

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Hi!
Thank you for your report! 

We're already tracking this issue at MC-305043 , so I will resolve and link this ticket as a Duplicate

I suggest also to browse through the main issue for potential fixes. 

If you would like to add a vote and any extra information to the main ticket it would be appreciated. 

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minecraft_982646

(Unassigned)

Unconfirmed

(Unassigned)

26.1 Snapshot 7

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