When a baby zombie or a baby piglin rotates their head, the helmet they are wearing shifts slightly off center. It gets corrected when the torso rotates to match the head’s rotation.
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Comments 4
Reproduced with zombie, husk, piglin, drowned and zombified piglin in 26.1-snapshot-7
What it looks like behind from behind before the torso redirects.
Commands:
/summon minecraft:zombie ~ ~ ~ {IsBaby:1b,equipment:{head:{count:1,id:"minecraft:diamond_helmet"}}}/summon minecraft:piglin ~ ~ ~ {IsBaby:1b,equipment:{head:{count:1,id:"minecraft:diamond_helmet"}}}/summon minecraft:husk ~ ~ ~ {IsBaby:1b,equipment:{head:{count:1,id:"minecraft:diamond_helmet"}}}/summon minecraft:zombified_piglin ~ ~ ~ {IsBaby:1b,equipment:{head:{count:1,id:"minecraft:diamond_helmet"}}}/summon minecraft:drowned ~ ~ ~ {IsBaby:1b,equipment:{head:{count:1,id:"minecraft:diamond_helmet"}}}
Can confirm as of 26.1-snapshot-8
Note: The head showing on the back does not happen with every variant of the mob. From what I tested it shows with the drowned and doesn’t with a zombie. The helmet issue is still there with all variants listed above though.
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