mojira.dev

carl_classic

Assigned

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Reported

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MC-306341 Helmets on baby humanoids shift off-center when their heads rotate Confirmed MC-304749 The mouse cursor doesn't change to the pointing hand shape when hovering over recipes in the recipe book Confirmed MC-304409 The enchantment glint is extremely bright on items with animated textures Fixed MC-304035 Enchantment glint is broken on items with animated textures Invalid

Comments

pretty sure this is intentional for now

Yes, it seems that the model in third person is rotated “upside down” than supposed to. You can tell by the bright part facing up on the spear.
I always wondered about this. That all tools have their bright side facing down, and their dark sides facing up, contradicting the direction of sunlight. Could this be unintentional? Maybe it's just to be consistent with the first person perspective, I'm not sure. It's definitely not consistent on the spear.

[media: 2026-01-09_21.41.12.png]
[media: 2026-01-09_21.41.12(1).png]

This bug came back in 24w36a and is still present in 1.21.11.

yea dude thats great thanks for the input

[media: Zrzut ekranu 2025-11-26 o 07.29.27.png]

also affects 1.21.11 Pre-Release 2

[media: itchy-butt-carpet.gif]

affects 1.21.11 Pre-Release 1

still broken in 1.21.11 Pre-Release 1

Go to your microsoft account and check your purchase history. If you redeemed your code correctly, it should appear in the history. You can also launch Minecraft Bedrock Edition to force all the user data to synchronize.

Broken in 1.21.10 and 25w41a. Still waiting!

Hi, this report is inaccurate.


Description

Sculk Sensor triggers when uncrouching after having fallen with horizontal velocity.

Affects versions:

24w36a - 1.21.5

How to reproduce:

  1. Sneak

  2. Fall down in any way, with horizontal velocity:
    - jump down a block
    - jump up a block
    - jump in place

  3. Stop

  4. Unsneak

Observed behavior:

  1. Player emits a footstep sound (this has been the case before the bug’s existence)

  2. Sculk Sensor gets triggered by the sound

Expected behavior:

  1. Ideally the player doesn’t emit a sound after uncrouching

  2. Non-ideally the player emits a sound, but the Sculk Sensor doesn’t get triggered by it (how it worked before the bug’s emergence)

Hi, this report is inaccurate.


Description

Sculk Sensor triggers when uncrouching after having fallen with horizontal velocity.

Affects versions:

24w36a - 1.21.5

How to reproduce:

  1. Sneak

  2. Fall down in any way, with horizontal velocity:
    - jump down a block
    - jump up a block
    - jump in place

  3. Stop

  4. Unsneak

Observed behavior:

  1. Player emits a footstep sound (this has been the case before the bug’s existence)

  2. Sculk Sensor gets triggered by the sound

Expected behavior:

  1. Ideally the player doesn’t emit a sound after uncrouching

  2. Non-ideally the player emits a sound, but the Sculk Sensor doesn’t get triggered by it (how it worked before the bug’s emergence)

This might be related to this issue.