The spear model is mirrored in first person when compared to third person. This can more easily be seen with custom textures, as the vanilla one is quite symmetrical.
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I would say it’s actually the opposite, that the third person view is mirrored compared to the first person, as the first person view matches all other items in the game.
But yes, this is an issue that should be addressed, and is a very easy fix.
About the two textures. Yeah, both held positions use the same texture though. As for first person being correct, that makes sense I guess
Yes, it seems that the model in third person is rotated “upside down” than supposed to. You can tell by the bright part facing up on the spear.
I always wondered about this. That all tools have their bright side facing down, and their dark sides facing up, contradicting the direction of sunlight. Could this be unintentional? Maybe it's just to be consistent with the first person perspective, I'm not sure. It's definitely not consistent on the spear.
when making textures for spear , make 2 types of textures