mojira.dev

Feranogame

Assigned

No issues.

Reported

MC-280008 Mooshrooms always turn into temperate cows when sheared, independently of biome Works As Intended MC-279549 Cold pig model overlay does not work in head area Incomplete MC-279054 "Woo, minecraftforum!" splash text not added back after the archival was cancelled Invalid MC-277973 Eyeblossom particle inconsistency Won't Fix MC-277114 Pale Hanging Moss named incorrectly Works As Intended MC-276119 Iron door texture mistakingly includes handle since the texture update Duplicate MC-269570 Polished Blackstone Bricks named inconsistently Duplicate MC-268321 Jungle sapling has half of intented drop rate Duplicate MC-260466 Torchflower doesn't maintain farmland used to grow it Fixed MC-260465 The torchflower crop still has an age 2 blockstate that looks like the regular torchflower Fixed MC-257394 Bamboo Raft still in Redstone Tab after latest snapshot change Duplicate MC-249924 Frogs not spawning in Mangrove Swamps Cannot Reproduce MC-248886 Piglins shooting at Endermen make Endermen angry at nearest player instead Awaiting Response MC-225681 Blackstone cannot be rotated, inconsistent with deepslate Invalid MC-225458 Able to see through water with higher FOVs Duplicate MC-225457 Block outlines showing up after some distance from the player Duplicate MC-224574 [Inconsistency] Azalea trees turn podzol into rooted dirt, which is inconsistent Works As Intended MC-224571 [Inconsistency] Azalea trees turn moss into rooted dirt, which is inconsistent Works As Intended MC-223192 Ores generating in above Y 0 deepslate blobs generate with their stone variant Duplicate MC-220377 [Inconsistency] Block of quartz can't be crafted back into quartz Duplicate

Comments

Water lakes are not a feature anymore since 1.18 as they've been replaced by aquifers and larger rivers.

Rooted Dirt can be tilled. But that's only one point I presented for the argument for that moss isn't dirt. Other things would be that it is not convertible to dirt in any other way, or that moss blocks reproduce which would be weird if it transformed random blocks into dirt. I think it is better to let Mojang decide if moss is dirt or not.

I can't understand your point about trees.

This duplicate status is incorrect. One of the tickets refers to podzol and the other to moss. One may be intended while the other may not.

 

Oh yeah, my honest mistake, I think I was looking too hard and saw something that didn't exist

White dye was added in the village and pillage update, not world of color. And they could've forgotten.

It is an issue, they have always given light gray dye because white dye did not exist, now that it does exist there is no reason it doesn't give white dye. Saying "always will" is not a reason.

Yes it is still an issue in the latest version.

Related to, because of the changes to projectiles hitting certain blocks in the latest snapshot/pre-release.

I mean exactly what I wrote.

THIS WAS A PROBLEM CAUSED BY A RESOURCEPAC, PLEASE MARK AS INVALID.

Yes, should be uploaded in a minute

Actually not. The piglin problem is they have the different texture but the different texture is just a copy of the original.

In a recent previous ticket, a dev resolved it as fixed and openly stated for it to be reopened if it wasn't fixed, which suggests the contrary.

The other issue was asking about explicitly large fungi, this issue is much more about the visual particle and spending bone meal without growing the mushrooms, to be just like normal mushrooms. The devs confirmed they don't want the fungi to grow into large fungi in the "wrong" Nylium.

 

This is not the same issue. The other issue was about growing large fungi. This issue is explicitly about the inconsistency with red and brown mushrooms. They are not the same issues.

It isn't. Could a mod re-open?