mojira.dev
MC-306345

Baby zombies, gurgles, baby husks, and baby zombie villagers can no longer traverse one-block-high passages

The new Baby Humanoid Mobs are now bigger than 16 pixels, which prevents them from entering 1 block wide holes.

Previously, they were smaller, and official Minecraft structures, along with countless fan made designs such as villager spawners and zombie traps, were designed with this in mind. They are now non-functional due to this.

For things to officially work again, the Baby Humanoid Mobs must have their hotboxes either equal or under 16 pixels.

Attachment is of a Trial Chamber Room that is left broken due to this error.

Linked issues

Attachments

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[media]

Can confirm, the hitbox appears to be slightly taller than a full block and they do not path find under it anymore.


2026-02-13_22.29.58-20260214-032959.png

SuperOysters

(Unassigned)

1561254

Confirmed

Expansion A

Important

Mob behaviour

26.1 Snapshot 7

26.1 Snapshot 8

Retrieved