mojira.dev
MC-306473

Baby villagers' legs overlap, causing z-fighting

Baby villager legs position are 1 pixel closer to each other. Only happens in Java Edition non-zombie baby villager legs. Look at the legs of a baby villager, each one are two pixels wide, but they are 1 pixel merged with Z-fighting, resulting on a 3 pixel wide tiny legs.

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Comments 5

@ArBerToR Please do not completely change the scope of your reports, especially after they’ve been triaged and logged into ADO. Please create new reports for any new issues you find.

This issue was fixed in 26.1 Snapshot 10.

ArBerToR

(Unassigned)

1564079

Confirmed

Expansion A

Textures and models

26.1 Snapshot 8

26.1 Snapshot 10

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