Currently, there is an issue with Baby Zombie Piglins where the UV map on their about is askew, causing a part of their nose to be on the side of their face.
This is obviously wrong for the reasons stated, and because no one has a nostril on the side of their nose.
The easy fix to this is the just recolor some pixels on the texture file so it looks right and more in accordance to the non-zombie versions.
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We are tracking this issue in MC-306338, so this ticket is being resolved and linked as a duplicate.
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