Description:
Players' death sounds are exactly same as players' normal hurt sounds, because both of them use audio files located in the same route:
minecraft/sounds/damage
Steps to Reproduce: (Windows System, test in 26.1)
Turn on your closed captions. Create a new world and then run the commands below in order, try to figure out if there is any difference between players' death sounds and players' normal hurt sounds:
/playsound entity.player.death
/playsound entity.player.hurt
Load a resource pack which can change players' death and hurt sounds, then figure out if there is any difference between them.
Actual Result:
There is not a single difference between a player’s death sound and hurt sound before/after you load a resource pack that changes them.
Expected Result:
Players' death sounds and hurt sounds are not the same.
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