Only getting 30-45 fps on intel arc b580, while the game is only using 15% of my gpu. Render distance 12, anisotropic filtering on, otherwise default settings.
Environment
OS: Kubuntu 25.10, modified with kisak mesa PPA to get latest arc drivers
Linked issues
duplicates 1
Attachments
Comments 3
Can also confirm that this happens with AMD GPUs as well. Vulkan uses considerably less power than OpenGL, but also renders less frames as a result.
CPU: AMD Ryzen 7 9800X3D w/ 32GB DDR5-6000 RAM
GPU: AMD Radeon RX 9070 XT
Using Vulkan:
Using OpenGL:
Hi!
Thank you for your report!
We're already tracking this issue at MC-307319 , so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Accidentally submitted without finishing typing, here is the rest of my info: GPU: Intel Arc B580, CPU: AMD Ryzen 5 3400G, 32GB DDR4 Ram. Screenshot: