mojira.dev
MC-307402

Dynamic player heads retrieved using UUID no longer display the player's name in the item name

When retrieving a player head using a UUID, the item will not display the player name.

I realize that resolving data server-side has been abandoned since 1.21.9/25w34a, however since the client is responsible for showing the item name, I don’t see why the profile component would not override the item name displayed after it has been resolved.

In 25w33a and below, the player name would always be shown.

This is useful for ensuring player heads always have an updated skin and player name when showing them in a custom map, even if the skin or name is changed by the player.

Steps to Reproduce

  1. /give @s minecraft:player_head[profile={id:[I;1310885697,139610808,-1449946961,1834654359]}]

  2. Open your inventory

  3. Hover over the item

Observed Result

When hovering over the dynamic player head, the item name is shown as “Player Head”. The chat also displays “Gave 1 [Player Head] to <Player>”, however that was already the case in 25w33a and below, and I wouldn’t necessarily expect the player head to be immediately resolved by the client when displaying that chat message.

Expected Result

The dynamic player head displays the name “NeunEinser’s head” once it has been resolved by the client

Attachments

Comments 2

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

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NeunEinser

(Unassigned)

Community Consensus

Commands

25w34a, 26.1.1, 26.1.2 Release Candidate 1, 26.2 Snapshot 1

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