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MC-307660

Typo in a log message in `GameRenderer`: "coudln't"

This behavior has been present since 25w09a.

In GameRenderer, there's an error printed to the log:

LOGGER.error("Coudln't preload {} shader {}: {}", new Object[]{type, id, var9});

"Coudln't" is spelled wrong and should be "Couldn't".

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mattp12

bl4ckscor3

Confirmed

Platform G

Low

Debug

25w09a, 26.1.2, 26.2 Snapshot 3

26.3 Snapshot 3

Retrieved