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MC-307660

Typo in logger message "coudln't" in `GameRenderer`

This behavior has been present since 25w09a.

In GameRenderer, there's an error printed to the log:

LOGGER.error("Coudln't preload {} shader {}: {}", new Object[]{type, id, var9});

"Coudln't" is spelled wrong and should be "Couldn't".

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mattp12

(Unassigned)

Confirmed

Platform G

Low

Debug

25w09a, 26.1.2, 26.2 Snapshot 3

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