Description & Actual result
When tick rate is 48 or 49, the particle animation of geyser produced by potent sulfur and lava is not continuous, but restarts repeatedly.
When tick rate is ≥50, the particle animation just disappears.
Step to reproduce
Place water above a potent sulfur, and place lava below the potent sulfur, let the potent sulfur produce continuous geyser.
Issue the command
/tick rate <rate>, replace the<rate>to 48, 49 or higher.Then the behavior described above is reproduced.
Expected result
The particle animation of continuous geyser is normal at any tick rate.
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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