Comments 2
Enderpearls don’t cancel velocity
I’m not sure if this is a bug or a "feature" but I definitly think it should’nt be like this. If you fall and reach a certain fall speed and then throw an enderpearl against a wall to reset the amount of blocks you have fallen (fall damage) and maybe clutch, it is basically impossible to do that since you’re falling so much faster than if you just fell from there. This is only a small bug/ feature but I think it should be changed.
Thanks for reading through my request!
Hello! It appears that our automation failed while processing your bug report, and its contents seem to be lost. If you wouldn’t mind, we would appreciate it if you could try to submit it again. We apologize for the inconvenience.