This is a bit convoluted of an issue but I hope the point gets across. In certain setups, processor lists can spam the log file thousands and thousands of times about trying to query a block outside of the 3x3 chunk area. This only began in 26.2-snap-6, and did not occur on previous snapshots or versions.
To replicate this, you need the following:
A structure with a piece that extends outside the 3x3 chunk area. A structure with a 33x33 piece will always in at least one chunk have parts that extend outside the 3x3 limit.
The piece uses a processor list with a
cappedprocessor. The actual contents of the processor are irrelevant, thecappedprocessor just forces the processor list to process every single block in the piece every chunk.The piece uses a processor list with a
ruleprocessor with alocation_predicatethat is anything exceptalways_true.
This is a fairly rare setup but not unreasonable to create when making custom structures.
Steps to Reproduce
Download and install the i am error.zip datapack on a world. Run /locate structure i_am_error:test and teleport to the structure. You should get ~1200-1300 errors in the logs.
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