mojira.dev

Apollo

Assigned

No issues.

Reported

MC-299245 The items foxes spawn holding in their mouths are hardcoded Plausible MC-297786 Lodestone compasses still work after lodestone is broken if in bundle Duplicate MC-297103 Explorer maps sometimes show incorrect colors Awaiting Response MC-277008 Taigas can generate in snowy/frozen regions, looking out of place Invalid MC-274007 Loyalty returns to player's position regardless of dimension Confirmed MC-272062 Dimension padding doesn't affect the start piece Fixed MC-270664 Slots player.cursor and horse.chest are interchangeable Won't Fix MC-268390 Trial Chambers can generate without an entrance room Cannot Reproduce MC-267059 Blocks placed with the simple_block feature type aren't consistently waterlogged Duplicate MC-266905 Endermen are not in the #deflects_arrows or #deflects_tridents tags Works As Intended MC-266120 Some advancements for 1.21 block recipes are in the regular datapack Fixed MC-264948 Grove biome is not in the #is_mountain biome tag Works As Intended MC-264886 Geode features ignore the invalid_blocks field Fixed MC-262498 Underground seagrass feature files exist despite never generating Fixed MC-262339 Underground seagrass no longer generates in 1.18+ Works As Intended MC-261387 Redundant block_predicate_filter check in mangrove tree placement Fixed MC-260949 Overriding the default world type doesn't work until all presets are cycled through Cannot Reproduce MC-259232 Podzol from Old Growth Pine/Spruce trees can generate underwater Works As Intended MC-258859 Steep surface rule condition only works on the north and east faces of slopes Works As Intended MC-258552 Oak Boat and Oak Boak With Chest are out of order in the search Works As Intended

Comments

Why is this a feature request when panda sneezing not being loot-table driven was a valid (and subsequently) fixed bug?

I can't replicate it anymore. Checked some earlier releases, it appears to have been fixed at some point in between 1.21.1 and 1.21.2.

I've attached a datapack for testing. It contains two files:

  • A shapeless recipe that accepts stone and an empty tag and returns smooth stone

  • An empty item tag

Expected Result: The recipe doesn't validate due to the empty tag in the ingredients list.

Observed Result: The recipe says it doesn't validate in the logger, but putting any two items in the crafting table will output smooth stone.

Can confirm in 24w33a, Minecart Improvements experiments on or not.

You don't have a book in the second slot to trade for the enchanted book.

I can't replicate the issue on 1.20.5 full release. Looking at the pieces of the structure individually, the length of corridors is fixed in a way that prevents this from happening now.

Tested on 1.20.5 pre1 and the chunk saving errors still don't happen, I'm pretty sure the issue has been fixed.

The component was named lodestone_target in 24w09a but was renamed to lodestone_tracker in 24w10a, as can be seen in the 24w10a changelog.

Can confirm. 23w05a's sounds.json file can be found at .minecraft\assets\objects\c5\c5eb41adbd0c7db7d67d809df327e074d48e5211 (found from https://piston-meta.mojang.com/v1/packages/b41516451dc0872b0c92f6ddcba408253b2472d7/12.json), where this issue can be seen.

The outer end islands appear to generate fine, it's only the starting island that is broken.

[media]

Dimension files aren't used by the vanilla game at all, they use world presets.

Was fixed in 22w42a when worldgen files came packaged in the vanilla datapack.

WAI, the game only stores one biome for each 4x4x4 area.

Feature change request, not a bug.

Modified server, invalid report unless this can be replicated in vanilla.

I think the report is about the difference in light levels of the two blocks bordering the sea pickle, as one is substantially darker than the other even though they should have basically the same brightness.