mojira.dev
MC-14

Minecarts that occupy the same space maintain their momentum

The Bug:

Minecarts that occupy the same space maintain their momentum.

Steps to Reproduce:

  1. Build the setup as shown in the provided attachment below.

  2. Place around seven minecarts on the rail above the diamond block.

  3. Break the emerald block and watch the minecarts closely.

  4. Take note as to whether or not minecarts that occupy the same space maintain their momentum.

Observed Behavior:

The minecarts maintain their momentum, although they are not being pushed by anything but themselves.

Expected Behavior:

Minecarts that occupy the same space would not maintain their momentum.

Related issues

MC-6565 Minecarts can travel without tracks MC-6841 Minecarts enter within themselfs and starts moving indepently MC-6853 You can place minecarts inside each other MC-7787 Minecarts bug. carts group together and dont stop when derailed MC-8268 TNT Minecarts go on infinitely if multiple minecarts are pushed. MC-8558 Non_Stoping Minecarts MC-10241 Ridin a minecart to the void MC-13712 Minecart to infinity... and beyond MC-14562 Minecarts go forever when stacked on eachother MC-14955 Minecarts on the same track when pushed glide across any block MC-15178 Multiple Minecarts which stick together leave the rail but still drive MC-15362 ALL Mine Carts Glitch MC-15601 minecarts MC-16026 Hopper Cart not stopping at unpowered Powered Rails. MC-17934 minecrarts are going to the infinite without rail MC-18266 Minecarts can be made to move accross land with no rails or propoltion. MC-73313 Minecarts don't stop at the end of the railroad MC-78210 Minecart bug MC-82557 This bug allows a "Merged Minecart" to shoot of a minecart track and ride indefinitely off of minecart rails and through water. MC-87829 Sound glitch of minecarts MC-107269 Minecart bug MC-108799 Sliding Carts. MC-110248 Minecarts gliding forever MC-110523 Minecart Command Blocks Think They Are on a Rail when They Aren't MC-112284 Minecart(or minecart with chest) bug MC-113244 Minecart stack glitch MC-118797 minecarts riding without rails MC-119730 Minecart booster MC-120318 If you put around 8+ minecarts on a rail and push them they will go on forever unless hitting an obstruction. MC-138257 kinda funny tat mine cart glitch MC-138399 When stacking minecarts in 18w43c and pushing them off the track the continue perpetually in a random direction without stopping. MC-139520 Bug with minecarts MC-145779 When pushed by player, multiple Minecarts inside of each other will cause them to continue moving, even when not on rail MC-152267 when eney type of minecart is tp,ed to a location that push of in a direction and if nuthing is bloking then, eg. hill or hole, thay will travel infenetly MC-160751 offrail minecart cramming bug MC-161234 Minecarts continue without track. MC-162934 so giant momentum building minecart glich MC-167909 Minecarts that do not need rails, are steerable in 8 directions, and never lose momentum. MC-169920 Minecarts moving without rails MC-174160 TnT Minecart Bug MC-177028 Vulnerability report on minecarts (all minecarts have this vulnerability) MC-180845 The minecart is superimposed on a rail and can glide on a flat infinite. MC-182172 No Track, Minecart MC-200510 Minecart MC-204798 Infinite moving minecarts MC-208061 TNT Minecart moves indefinitely without rail MC-208828 minecraft drives by them self's MC-222464 Wagons to infinity MC-226618 You can make minecarts go on forever without them on a rail MC-231871 broken wagons MC-233322 The motion of stacked minecarts grows very fast and finally become infinite. MC-235417 Tnt Bug on Detector rails MC-236030 Flying pig minecart MC-258399 Minecart plays sound even when out of rail MC-275620 Minecart bug MC-275775 Stacked Minecarts dont stop MC-296142 Minecart bug

Attachments

Comments

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migrated

Since mine carts can push other mine carts, it would cause an infinite momentum if they are inside each other. One will push the other, and the one pushed will push the other, etc. This can possibly be fixed if they decrease the hit box of their mine carts.

migrated

This bug has been around for a LONG time.

migrated

Is this still a concern on Minecraft 1.4.4 Pre-Release? If so, please update the version affected.

migrated

Can you replicate this issue in latest version of the minecraft? If so, can you please update the ticket?

migrated

Easily reproducible in 13w01b and any other version :/

migrated

How is decreasing the hitbox going to fix it? The hit boxen is too small on the minecart in the first place. The way to fix is this to apply some error margin in the equation around the borders of the hitbox(also correct the hitbox).

migrated

Maybe adding a little jitter to the entity ejection code?

migrated

Confirmed in 13w07a

pizza2004

Can we get a confirmation of whether this happens in 13w10a and an update to the affected versions?

migrated

The glitch everyone is seeing is the exact same that made boosters work way back when, when the one cart's mesh intersected the other cart's mesh, causing the physics engine to accelerate both carts.

tonkku107

This is a wierd bug, but is it useful?

migrated

This happens all the way up to 13w18c, I hadn't known this was found before.

That's it, I'm never posting bugs again lol, always being duplicated...

ALSO, easier way to do it: Place ONE track, spawn many carts on it, touch carts.

migrated

You don't need a ramp, you can just stack minecarts on a one block track, then push them off. If are pushed off a high tower, they will gently float down, slower, and more horizontal then a regular minecart.

migrated

When I did it, they had little momentum when pushed and actualy gained momentum.

migrated

I think this should stay a future

migrated

I dont want this to go cuz i wall doing this on a really high extreme mountin in the snapshot and it flew of the mountin with me in it and i started to glide foward and slowly decend a i was going in a directions fast and slowly decending and i was bossted up by the minecarts slowly falling off but when they did they pushed me up.
so basically this is one of the only planes without mods in minecraft!

GoodKingFilms

Still in 1.7.2
Can a Mod update the affected versions? Thanks.

Jeuv

Confirmed in 14w02c.

migrated

confirmed in 14w10c

Ezekiel

Is this still a concern in the latest Minecraft version 14w30c? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

tonkku107

Confirmed in 14w30c. It is harder to place them, but it's possible to summon the minecarts on the rail and push them.

migrated

Still in 1.8

rydian

Still doable in 1.8.1-pre2 via dropping the minecarts from above, they'll stack and when stacked they'll push themselves until blocked by an obstacle.

migrated

Still in 1.8.1

migrated

Still in 1.8.2-pre1

migrated

Still in 1.8.4

migrated

Still in 1.8.6

migrated

Still in 1.8.5 & 1.8.6

migrated

Confirmed for Snapshot 15w31a

migrated

Confirmed for 15w45a

migrated

Confirmed for 15w46a

migrated

Confirmed for 15w47a

migrated

Confirmed for 15w47b

migrated

Confirmed for 15w49a

migrated

Confirmed for 1.8.8 and 1.8.9

migrated

Confirmed for 15w51b.

migrated

Confirmed for 16w02a.

migrated

Confirmed for 16w03a.

migrated

Confirmed for 1.9-pre1

migrated

Confirmed for 1.9-pre3

migrated

Confirmed for 1.9.0

migrated

Confirmed for 1.9.1-pre3.

migrated

Confirmed for 1.9.3-pre3.

migrated

Confirmed for 1.9.4.

migrated

Confirmed for 16w20a.

migrated

Confirmed for 16w21a.

migrated

Confirmed for 16w21b.

migrated

Confirmed for 1.10-pre1.

migrated

Confirmed for 1.10-pre2.

migrated

Confirmed for 1.10.

migrated

I suggest marking this as related to MC-103933.

migrated

Confirmed for 1.10.1.

migrated

I suggest a discussion be brought up on whether this qualifies as as Works As Intended (or unsolfable, if such a resolution type exists) - as this is the second oldest unresolved bug report, and the oldest unassigned one.

Why the unsolvable/WAI explanation? Minecarts behave as entities, as all other mobs do: if they encounter a force pushing on them, they push away to avoid having huge amounts contained in the same space. Of course, this could be bothersome to some, but how would such a thing be fixed? Enabling cramming on minecarts? You could potentially end up with large numbers of minecarts stuck together on the ground, virtually inseparable save for destroying each and every one- they would be an excellent source of lag, along with a long host of other reasons as to why this mechanic is necessary in their functionality.

Thoughts?

FaRo1

If it was just collision, it would push one Minecart in one direction and the other one in the opposite direction. This behavior is so counter-intuitive that's its definitely not WAI. That something is not assigned to someone doesn't mean too much, it's mainly an information for the person it's assigned to. It basically says: You are the one who would have to fix it. It says nothing about if they try to fix it the next week or so, just that no other developer tries it, because it's not their special fields.

JUE13

Confirmed for 1.12-pre7

muzikbike

Having difficulty reproducing this in 18w11a

pokechu22

Same, they seem to be splitting off instead of moving as one. Might be fixed, but I'm not super experienced with minecarts...

migrated

I can reproduce this in 18w30b.

pokechu22

Can you screenshot or upload the setup you're using?

[Mod] Neko

Affects 1.13.2, reopening.

migrated

This has been a long lasting problem. I have also encountered this whilst playing 1.5 and 1.6

 

migrated

confirmed in 1.14.4 pre release-5

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19w40a

migrated

Confirmed for 19w41a.

jim123100

Confirmed for 19w45b

jim123100

Confirmed for 1.15 pre release-1

jim123100

Confirmed for 20w13b

migrated

This still happens on 20w13b (and 20w14infinity, but that’s a joke snapshot)

bluecrab2

Confirmed in 20w15a

migrated

Can confirm in 20w16a

TheGabro

can confirm 20w17a

migrated

Sorry to bother you but when I go to your site and click log and nothing happens

 

migrated

I've noticed that in my redstone world, I have a piston bolt and when I put a lot of minecarts on the first rail and activate the piston bolt, for one it will make a ton of noise, but the minecarts will do this.

numeritos

Affects 1.16 pre2

migrated

Confirmed in 1.16-pre5.

migrated

Confirmed in 1.16-pre7.

migrated

Affects 1.16 Release Candidate 1

[Mod] markderickson

Hi there!

Can confirm in 1.16.1.

pulpetti

In 20w29a!

[Mod] markderickson

Hi there!

I can confirm in snapshot 20w30a.

migrated

Confirmed for 20w45a

Avoma

Can confirm for 20w48a.

Avoma

Can confirm in 20w49a.

migrated

Can confirm in 1.16.4

AxeldeWater

sshhhhht, it's fun and useful 😉 

 

But it's a bug, not gonna lie...

 

But a useful bug 😉😉😉

Avoma

Can confirm in 21w03a.

Avoma

Can confirm in 21w05a.

Avoma

Can confirm in 21w05b.

Avoma

Can confirm in 21w06a.

Avoma

Can confirm in 21w07a.

Avoma

Can confirm in 1.16.5.

Avoma

Can confirm in 21w08b.

Avoma

Can confirm in 21w11a.

Avoma

Can confirm in 21w13a.

Avoma

Can confirm in 21w14a.

Avoma

Can confirm in 21w15a.

Avoma

Can confirm in 21w17a.

migrated

Affects 1.17

ampolive

Can confirm in 1.17.1 Release Candidate 1.

lovexyn0827

Recently I have found that stacked minecarts has a infinite motion, making them behaves so strange.I think that may be produced buy the pushment between the minecarts.

ampolive

When I tested this with about 150 minecarts, pushed them, logged out of the world and re-logged, they started going into the opposite direction because the Motion overflowed into negative infinity.

ampolive

Can confirm in 21w37a.

Avoma

I'd like to request ownership of this ticket since the current reporter has been inactive for over a year. I'm willing to keep this ticket updated and will continue to provide all of the necessary details.

ampolive

Can confirm in 21w40a.

MMK21

Affects 1.18.1

migrated

Can confirm in 1.19.2

Brain81505

Can confirm in 23w03a

Brain81505

Can confirm in 23w04a

Brain81505

Can confirm in 23w06a

migrated

Can confirm in 1.20

Brain81505

Can confirm in 23w32a

migrated

In 1.20.2 Pre-Release 2

MMK21

Can confirm in 1.20.4

Brain81505

Can confirm in 23w10a

Apollo

Can confirm in 24w33a, Minecart Improvements experiments on or not.

Vortezz

Can confirm in 24w34a

Chilenderino

Can confirm 24w37a (minecart experiment make raplication harder)

Minecraft386882

Affects 1.21.4 release candidate 1.

Minecraft386882

Confirmed in 1.21.4 release candidate 2.

Minecraft386882

Confirmed in 1.21.4 

Avoma

(Unassigned)

Confirmed

Platform

Normal

Hitboxes, Minecart

Minecraft 1.4.1, Minecraft 1.4.4, Minecraft 1.4.7, Snapshot 13w02a, Snapshot 13w03a, ..., 1.21.3, 1.21.4 Release Candidate 2, 1.21.4, 25w08a, 1.21.5

Minecraft 18w11a

Retrieved