Cushions will be destroyed if hit by a projectile unless the player fires the projectile downwards.
Sit on a cushion,
Fire an arrow, snowball, or trident at the mounted cushion,
The cushion does not break.
Fire an arrow, snowball, or trident straight up so that it lands on the cushion,
The cushion breaks.
It’s unclear which behaviour is the intended one.
Linked issues
is duplicated by 2
Comments 5
Applying a tag to be immune to projectile damage would be very useful - even to player damage in adventure mode
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It’s consistent for me, snowballs, ender pearls, etc are breaking all cushions for me.
This seems confusing and seems to be an oversight tag left in on the cushion, as it makes no sense that accidental projectiles should destroy player’s builds like this.