mojira.dev

dogga

Assigned

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Reported

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MC-307530 26-2 snapshot 3 dont open, crash Cannot Reproduce MC-307446 26.2-snapshot-2 cant open - crash Awaiting Response MC-305722 Attribute Modifiers Are Not Preserved After Player Death Works As Intended MC-305721 Movement Speed Attribute Does Not Persist After Leaving and Rejoining the World Duplicate MC-305156 Dialog elements are not displayed until the UI is refreshed Fixed MC-301989 Copper Golem still cannot open lower chests (with or without slabs) Awaiting Response MC-301803 Copper golems cannot open chests from below Duplicate MC-301536 copper golem freezes if there is a 3 chest above it Cannot Reproduce MC-301280 The copper golem cannot open blocked chests or the top chest in a stack of two. Duplicate MC-300997 copper Golem cannot open chests placed above two blocks high (stacked double chest top) Duplicate

Comments

I updated the Vulkan drivers as a solution, and the game now opens.
https://vulkan.lunarg.com/sdk/home

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crash report ;

this bug happen to me in the snapshot 2

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Sometimes they get stuck for seconds, sometimes minutes until they manage to open the bottom chest, but it shouldn’t work like that. Taking too long is usually annoying, and not being able to open the second chest either is also an issue, since many players use that chest setup. It should be able to open it.

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It's actually a path problem, its artificial intelligence doesn't allow it to cross through places where its hitbox is capable of crossing, for example 1x1.5 blocks.

The copper golem, being an entity that inhabits the player's locations, should have the ability to open doors if, along that expected path, there are possible chests to open.

FIX THIS xd I NEED THIS WORK IN ANY SNAPSHOT PLS MOJANG QWQ! ♥

The server may have a texture pack that changes the sound of Lava Chicken.

Hi, it's me again. The solution to this error is that your world must have entities with NBTS version 1.21.4 or later. This data causes the client game to freeze.
The solution is to go to your world folder and delete the entities folder (and if you know their specific location, it's even easier).

Okay, I think I'll find the cause of the error.
Apparently, it's not the command blocks, but the entities with custom NBTs from version 1.21.5..

When you delete all entities from the world folder, the game proceeds to work correctly

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