Description
In version 26.3-snapshot-3, there is a significant deviation between the Ender Dragon's movement direction and the orientation of its model's head, making it look like it is drifting. This phenomenon is especially noticeable when the Ender Dragon perches. At the same time, there is a serious offset between the firing position of the Dragon fireballs and the position of its model, so the fireballs do not appear to be actually launched by the Ender Dragon. However, after the dragon has perched once, both issues are automatically fixed; they only exist when the player has just entered the End and the dragon has not yet perched.
Steps to reproduce the issue
Create a new world in version 26.3
Enter the End and observe the End Dragon
Observe the dragon fireball
Observe the End Dragon again after it perches once
Expected result
The Ender Dragon's flight direction should be roughly the same as its head orientation when the player just enter the End, and the firing position of its fireballs should be consistent with the dragon's location at the time they are launched.
Actual result
There is a significant deviation between the Ender Dragon's movement direction and the orientation of its model's head. At the same time, there is a serious offset between the firing position of the Dragon fireballs and the position of its model.
Linked issues
Attachments
Comments 2
Thank you for your report!
We're tracking this issue in MC-309693, so this ticket is being resolved and linked as a Duplicate.
If you would like to add a vote and any extra information to the main ticket, it would be appreciated.
If you haven't already, please make use of the search feature to see if an issue you are about to report has already been reported.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for helping us improve Minecraft! We saved your files: